"Barracuda" Armor Rig
“
Each set of DRG issue armor is mounted on a highly modifiable undersuit, capable of transforming the capabilities of the armor considerably. Regrettably, R&D has as yet proven unable to utilize the suit's stillsuit capacity towards onboard production of alcohol.
— Item Description
The "Barracuda" Armor Rig is the Gunner's piece of undersuit armor. It can be upgraded to improve its resistance against explosions.
Initial Stats
Shield
25
Recharge Delay
5.5s
Explosion Resistance
0%
Health
110
Regeneration Rate
100%
Revive Invulnerability
3s
Carry Capacity
40
Modifications [ ]
There are four tiers of modifications and each tier has one to three upgrades. Only one modification can be equipped per tier.
Gunner Upgrades
Mod
In Game Description
Effect
Price
Tier 1
Improved Generator
-1s Regeneration Delay
"Shield begins to regenerate sooner. "
1400
Credits
10
Umanite
Boosted Converter
+2s Regeneration Delay +100% Regeneration Rate
"Shield regenerates at a much faster rate but after a longer initial delay. "
1400
Credits
10
Jadiz
Bigger Mineral Bag
+5 Carry Capacity
"You can collect more of each mineral before needing to deposit. "
1400
Credits
10
Enor Pearl
Tier 2 5
Overcharger
+5 Shield
"Your shield can absorb more damage before breaking. "
1800
Credits
15
Croppa
Healthy
+20 Health
"Max health increased. "
1800
Credits
15
Jadiz
Tier 3 10
Reactive Armor
+50% Explosion Resistance
"Fire in the hole! Fancy Reactive Armor plating takes half the sting out of any explosions. "
2060
Credits
12
Magnite
10
Umanite
Tier 4 15
Shockwave
+ AoE Damage on Shield Break
"Your shield breaks violently, damaging all enemies around you in the process. "
2150
Credits
14
Croppa
22
Enor Pearl
Static Discharge
+ AoE Stun on Shield Break
"Whenever your shield breaks it releases a static discharge that has a chance to stun nearby enemies. "
2150
Credits
22
Umanite
14
Enor Pearl
Breathing Room
+3s Revive Invulnerability
"Temporary invulnerability after being revived. "
2150
Credits
22
Jadiz
14
Magnite
Mastery [ ]
Each modification that is purchased advances a mastery bar by one unit.
Mastery unlocks:
Three upgrades – +5 Health
Four upgrades – Lime Thunder Armor Paintjob
Six upgrades – +5 Health
Seven upgrades – Desert Road Armor Paintjob
Nine upgrades – +5 Health
Stats breakdown [ ]
Unique Modifications [ ]
Shockwave [ ]
Shockwave
Damage: 8-16
Damage Type: Explosive
Radius: 5 m
Static Discharge [ ]
Static Discharge
Damage: 0.2 per tick
Damage Type: Electric
Interval: 0.2
Duration: 2s
Total Damage: 2
Radius: 2 m
Status Effect: Electrocution (Movement Speed ×0.2)
Armor Paintjob [ ]
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Primary Secondary Throwables Tools
Engineer
Primary Secondary Throwables Tools
Gunner
Primary Secondary Throwables Tools
Scout
Primary Secondary Throwables Tools
Other Support Drops Robots
This page is possibly not up to date.
This page is possibly not up to date. It was last updated for Update 34: Modest Expectations