"Bulldog" Heavy Revolver
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|"Bulldog" Heavy Revolver|
|“||A custom revolver firing rounds so large it only holds 4 shots. More or less nothing can stand before a direct hit from one of these 26mm monstrosities.||„|
|~ Item Description|
About[edit | edit source]
The "Bulldog" Heavy Revolver is the Gunner's default sidearm. It is a revolver handgun with a huge foregrip that never gets used. Its 26mm bullets are so huge that only four can be held in the cylinder at once, though the Gunner does have the good sense to use a speedloader to instantly refill an empty cylinder.
The Revolver deals some of the highest single-shot damage in the game, rivaling weapons like the M1000 Classic in sheer power. Aiming for weak spots with this gun is guaranteed to kill most enemies in one shot, and anything that somehow survives is likely to be stunned with the weapon's high stun chance. The weapon is laser-accurate when standing still and has considerable range for a sidearm pistol.
For newer players, the Bulldog rarely sees use outside of emergencies when the "Lead Storm" Powered Minigun has overheated, though its use extends far beyond a mere sidearm. It's excellent for damaging distant stationary enemies such as Spawners, Spitball Infectors and Leeches who are helpless against its high damage and accuracy. It can also be used to get the drop on any patrolling Glyphids or Mactera who may not be aware of the Dwarves' position by dropping a couple of them before the whole group notices.
The Revolver's most obvious flaw is its small cylinder capacity, carrying only four shots to get the job done – and while the standing accuracy is good, the weapon's spread growth is highly pronounced, requiring almost a full second of waiting before it returns to standard accuracy. Because of these traits the Bulldog demands accuracy of its wielder, though those with a steady hand will be able to reap its rewards.
Modifications[edit | edit source]
There are five tiers and each tier has up to three upgrades, only one upgrade can be equipped per tier.
Overclocks[edit | edit source]
|"Bulldog" Heavy Revolver|
|| +Randomized Damage
(between x0.8 and x1.4 damage)
|More damage on average but it's a bit inconsistent.|
||+33% Ricochet chance on bullets||Any shot that hits a weakspot has a chance to ricochet into a nearby enemy.|
|| +300% Damage Vs Burning
||Fuel on the fire! These rounds are extremely effective against burning targets but at the cost of direct damage dealt to unaffected creatures.|
|| +2 Magazine Size
||An updated casing profile lets you squeeze 2 more rounds into the cylinder and take a few more rounds with you, but all that filling and drilling has compromised the accuracy of the weapon and it takes longer to reload.|
|| x2 Damage
||Heavy tweaking has made it possible to use modified autocannon rounds in the revolver! The damage is crazy but so is the recoil and you can't carry very many rounds. Also only 3 rounds fit in the gun and reload time is a bit slower but base accuracy is improved.|
|| +Magic Bullets
||Smaller, bouncy bullets ricochet off hard surfaces, hitting nearby enemies like magic! Overall, the damage of the weapon is reduced, but you can carry a few more rounds due to their compact size.|
Stats Breakdown[edit | edit source]
Understanding the weapon[edit | edit source]
Unique Modifications[edit | edit source]
Glyphid Neurotoxin Coating[edit | edit source]
Unique Overclocks[edit | edit source]
Chain Hit[edit | edit source]
Chain Hit is a Clean Overclock
Whenever a bullet hits the weakpoint of a creature, it has a 33% chance to ricochet, up to 5 meters, to the closest creature (non hostile creatures are ignored, excluding Huuli Hoarders). Bullets do full damage before a ricochet.
Magic Bullets[edit | edit source]
Magic Bullets is an Unstable Overclock
Whenever a bullet hits terrain, it has a 100% chance to ricochet, up to 5 meters, to the closest creature (non hostile creatures are ignored, excluding Huuli Hoarders). It will not ricochet if it hits a creature.
Mastery[edit | edit source]
Each modification that is purchased advances a mastery bar by one unit.
- Three modifications – First Stripe Weapon Paintjob
- Seven modifications – Deepcore Weapon Paintjob
- All (12) modifications – The Company Special Weapon Paintjob
Skins[edit | edit source]
Full gallery of skins can be seen at Weapon Skins.
Gallery[edit | edit source]
Trivia[edit | edit source]