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"Bulldog" Heavy Revolver
|"Bulldog" Heavy Revolver|
|“||A custom revolver firing rounds so large it only holds 4 shots. More or less nothing can stand before a direct hit from one of these 26mm monstrosities.||„|
|~ Item Description|
About[edit | edit source]
The "Bulldog" Heavy Revolver is the Gunner's default sidearm. It is a revolver handgun with a huge foregrip that never gets used. Its 22mm bullets are so huge that only four can be held in the chamber at once, though the Gunner does have the good sense to use a speedloader to instantly refill an empty chamber.
The Revolver deals some of the highest single-shot damage in the game, rivalling weapons like the M1000 Classic in sheer power. Aiming for weak spots with this gun is guaranteed to kill most enemies in one shot, and anything that somehow survives is likely to be stunned with the weapon's high stun chance. The weapon is laser-accurate when standing still and has considerable range for a sidearm pistol.
For newer players, the Bulldog rarely sees use outside of emergencies when the Powered Minigun has overheated, though its use extends far beyond a mere sidearm. It's excellent for damaging distant stationary enemies such as Spawners, Spitballers and Leeches who are helpless against its high damage and accuracy. It can also be used to get the drop on any patrolling Glyphids or Mactera who may not be aware of the Dwarves' position by dropping a couple of them before the whole group notices.
The Revolver's most obvious flaw is its small chamber size, carrying only four shots to get the job done - and while the standing accuracy is good, the weapon's spread growth is highly pronounced, requiring almost a full second of waiting before it returns to standard accuracy. Because of these traits the Bulldog demands accuracy of its wielder, though those with a steady hand will be able to reap its rewards.
Modifications[edit | edit source]
There are five tiers and each tier has up to three upgrades, only one upgrade can be equipped per tier.
Overclocks[edit | edit source]
|"Bulldog" Heavy Revolver|
(between x0.8 and x1.4 damage)
|More damage on average but it's a bit inconsistent.|| 7350 Credits|
|+33% Ricochet chance on bullets||Any shot that hits a weakspot has a chance to ricochet into a nearby enemy.|| 7300 Credits|
|+4 Rate of Fire
|Less weight means you can squeeze out more bullets faster than you can say "Recoil" but the stability of the weapon is reduced.|| 7350 Credits|
|+1 Magazine Size
+5 Max Ammo
×1.5 Base Spread
|An updated casing profile lets you squeeze one more round into the cylinder and take a few more rounds with you, but all that filling and drilling has compromised the accuracy of the weapon.|| 7750 Credits|
-12 Max Ammo
+100% Spread per Shot
|Heavy tweaking has made it possible to use modified autocannon rounds in the revolver! The damage is crazy but so is the recoil and you can't carry very many rounds.|| 7300 Credits|
+8 Max Ammo
|Smaller bouncy bullets ricochet off hard surfaces and hit nearby enemies like magic and you can carry a few more due to their compact size. However the overall damage of the weapon is reduced.|| 8750 Credits|
Skins[edit | edit source]
Full gallery of skins can be seen at Weapon Skins.
Trivia[edit | edit source]