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"Stubby" Voltaic SMG

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"Stubby" Voltaic SMG
GearGraphic SMG.png
Equipment Details
Type Submachine Gun
Used by Engineer
Slot Primary
Availability Unlock
So what's better than an SMG? An SMG that fires ELECTRIC BULLETS! The boys in R&D have wired a prototype ArcGen into the guts of this trusty Subata 312, meaning it now unleashes a storm of electrified DEATH! Word of warning: Keep away from water.
~ Item Description

About[edit | edit source]

The Voltaic SMG is the Engineer's alternate primary weapon; firing electric bullets that stun creatures, causing them to take damage over time. The SMG's built in Electrocution chance will electrocute the target, applying a DoT that hits the target every 0.25 seconds, dealing a total of 48 damage.


Icons Campaign.png Unlocked through an assignment.
Requires Engineer Level 10

Purchased for:
Credit.png 7600 Credits
Jadiz 100 Jadiz
Umanite 100 Umanite

Initial Stats
Damage 6
Electric Damage 2
Magazine Size 30
Max Ammo 420
Rate of Fire
(per second)
11.0
Reload Time 2s
Electrocution Chance 10%

Modifications[edit | edit source]

There are five tiers and each tier has two to three upgrades, only one upgrade can be equipped per tier.

Engineer Upgrades
Mod Effect Description Price
Tier 1 Icon Upgrade DamageGeneral.png
Increased Calibur Rounds
+2 Damage The good folk in R&D have been busy. The overall damage of your weapon is increased. Credit.png 1200 Credits

Bismor 25 Bismor

Icon Upgrade Electricity.png
Upgraded Capacitors
+10% Electrocution % Better chance to electrocute target Credit.png 1200 Credits

Bismor 25 Bismor

Icon Upgrade Ammo.png
Expanded Ammo Bags
+120 Max Ammo You had to give up some sandwich-storage, but your total ammo capacity is increased! Credit.png 1200 Credits

Croppa 25 Croppa

Tier 2
Level 4
Icon Upgrade ClipSize.png
High Capacity Magazine
+10 Clip Size The good thing about clips, magazines, ammo drums, fuel tanks... You can always get bigger variants. Credit.png 2000 Credits

Enor pearl 15 Enor Pearl
Croppa 24 Croppa

Icon Upgrade Aim.png
Floating Barrel
x0.4 Base Spread Sweet, sweet optimization. We called in a few friends and managed to significantly improve the stability of this gun. Credit.png 2000 Credits

Enor pearl 15 Enor Pearl
Jadiz 24 Jadiz

Icon Upgrade FireRate.png
Improved Gas System
+3 Rate of Fire We overclocked your gun. It fires faster. Don't ask. Just enjoy. Also probably don't tell Management, please. Credit.png 2800 Credits

Magnite 35 Magnite
Umanite 50 Umanite

Tier 3
Level 8
Icon Upgrade DamageGeneral.png
High Velocity Rounds
+2 Damage The good folk in R&D have been busy. The overall damage of your weapon is increased. Credit.png 2800 Credits

Enor pearl 35 Enor Pearl
Jadiz 50 Jadiz

Icon Upgrade Ammo.png
Expanded Ammo Bags
+120 Max Ammo You had to give up some sandwich-storage, but your total ammo capacity is increased! Credit.png 2000 Credits

Magnite 15 Magnite
Croppa 24 Croppa

Tier 4
Level 12
Icon Upgrade Weakspot.png
Hollow-Point Bullets
+30% Weakpoint Damage Bonus Hit 'em where it hurts! Literally! We've updated the damage you'll be able to do to any creatures fleshy bits. You're welcome. Credit.png 4800 Credits

Croppa 48 Croppa
Enor pearl 50 Enor Pearl
Jadiz 72 Jadiz

Icon Upgrade Electricity.png
Larger Capacitors
+10% Electrocution % Better chance to electrocute target Credit.png 4800 Credits

Jadiz 48 Jadiz
Enor pearl 50 Enor Pearl
Magnite 72 Magnite

Icon Upgrade Electricity.png
Overcharged Rounds
+2 Electric Damage More electric damage Credit.png 4800 Credits

Magnite 48 Magnite
Enor pearl 50 Enor Pearl
Jadiz 72 Jadiz

Tier 5
Level 16
Icon Upgrade Electricity.png
Conductive Bullets
+30% Damage to Electrocuted Targets More damage to targets that are in an electric field. Credit.png 5600 Credits

Magnite 64 Magnite
Bismor 70 Bismor
Croppa 140 Croppa

Icon Upgrade ClipSize.png
Magazine Capacity Tweak
+20 Clip Size Greatly increased magazine capacity Credit.png 5600 Credits

Bismor 64 Bismor
Croppa 70 Croppa
Umanite 140 Umanite

Icon Upgrade Electricity.png
Electric Arc
+25% Electrocution AoE % Chance for electrocution to arc from one target to another Credit.png 5600 Credits

Magnite 64 Bismor
Bismor 70 Jadiz
Croppa 140 Croppa


Unique Modifications[edit | edit source]

Overcharged Rounds[edit | edit source]

Icon Upgrade Electricity.png

Overcharged Rounds causes each bullet fired out of the Stubby to do an additional 2 electric damage. The electric damage is affected by Weakpoint Damage modifiers. Electric damage is an elemental damage type, it does not affect the Electrocution DoT damage.


Conductive Bullets[edit | edit source]

Icon Upgrade Electricity.png

Conductive Bullets allows the weapon to deal an additional +30% physical damage to enemies that are under an electrical field. Electric damage does not benefit from this bonus.


Electric Arc[edit | edit source]

Icon Upgrade Electricity.png

Electric Arc causes each bullet fired out of the Stubby to have a % chance to proc a chain lightning effect. It will apply the Electrocution effect from the Stubby to every target hit within the chain. The Arc effect can only be activated if the same bullet fired has proceeded its initial electrocution effect. Meaning the % chance to apply the Arc effect is not 25%, but 25% of the Electrocution chance. (e.g. 10% Electrocution chance = 2.5% Electric Arc chance)


Overclocks[edit | edit source]

"Stubby" Voltaic SMG
Type Overclock Effect Description Price
Clean
Clean
Icon Upgrade ClipSize.png
Super-Slim Rounds
+5 Magazine Size
x0.8 Base Spread
Same power but in a smaller package giving slightly better accuracay and letting you fit a few more rounds in each mag. Credit.png 8550 Credits

Croppa 130 Croppa
Enor pearl 75 Enor Pearl
Bismor 90 Bismor

Icon Upgrade FireRate.png
Well Oiled Machine
+2 Rate of Fire
-0.2 Reload Time
When you need a little more sustained damage. Credit.png 8400 Credits

Magnite 140 Magnite
Croppa 65 Croppa
Jadiz 95 Jadiz

Balanced
Balanced
Icon Upgrade FireRate.png
EM Refire Booster
+2 Electric Damage
+4 Rate of Fire
-----
x1.5 Base Spread
Use the electron circuit of the SMG to boost its fire rate and damage but the accuracy suffers as a result. Credit.png 8300 Credits

Jadiz 135 Jadiz
Bismor 60 Bismor
Enor pearl 90 Enor Pearl

Icon Upgrade Ammo.png
Light-Weight Rounds
+180 Max Ammo
-----
-1 Damage
-2 Rate of Fire
They don't hit quite as hard, and can't handle fast fire rates but you sure can carry a lot more of them! Credit.png 8700 Credits

Umanite 135 Umanite
Jadiz 65 Jadiz
Bismor 90 Bismor

Unstable
Unstable
Icon Upgrade Electricity.png
Turret Arc
+Turret Arc (10m range)
-----
-120 Max Ammo
-2 Rate of Fire
Use the gemini turrests as nodes in an electric arc. Zap! The downside is less ammo and a slower rate of fire. Credit.png 8350 Credits

Croppa 135 Croppa
Umanite 60 Umanite
Bismor 100 Bismor

Icon Upgrade Area Damage.png
Turret EM Discharge
+Turret EM Discharge (5m range)
-----
-5% Electrocution %
-3 Damage
Use a turret as the epicenter of an electric explosion! The bullet modifications unfortunately also lower the direct damage and electrocution chance. Credit.png 8450 Credits

Jadiz 125 Jadiz
Bismor 80 Bismor
Enor pearl 105 Enor Pearl



Skins[edit | edit source]

Full gallery of skins can be seen at Weapon Skins.

Trivia[edit | edit source]

  • Despite featuring a second handle, the Engineer never holds onto it, even though it could significantly reduce recoil.