||The Cave Leech is the reason for the long-running informational campaign across all DRG Space Rigs "Look Out, Look Up". It is an immobile, tentacled sack of grease found suspended from secluded ceilings within particularly dark caves, just waiting for anything meaty and unaware to walk past and become an unsuspecting snack. As Ranger Garfax says, says, and says again: "LOOK OUT. LOOK UP."
||~ Miner's Manual Description
Cave Leeches are stationary enemies that spawn in ceilings. They generate with the cave while loading a mission, and do not respawn once killed. They generally spawn at a low rate, but their spawn rate is greatly increased by the Cave Leech Clusters mutator.
Creature's damage resistance changes depending on the Hazard Level, player count doesn't affect the resistance.
|Effective Health Scaling
- When a dwarf enters a Cave Leech's range, the central tentacle will extend towards the target at a moderate pace. The attack can be stalled by attacking the claw or the base of the leech. If the claw touches a dwarf, it will pick them up and quickly lift them towards the ceiling. After the claw is fully retracted, the cave leech will begin to use its smaller tentacles to deal short bursts of heavy damage. Unlike a Mactera Grabber, Cave Leeches will not release their target until either the Cave Leech is killed or their target is downed.
- Use extreme caution around Cave Leeches if you are the last dwarf standing, as if one successfully attacks you, it is impossible to escape alone.
- This does not apply to the same degree on Solo missions, because Bosco is easily able to kill Cave Leeches.
- The Scout's Flare Gun is an extremely useful tool for dealing with Cave Leeches, as Flares generally cannot reach ceilings of caverns with Cave Leeches in them.
Cave Leech's early appearance