Deep Rock Galactic Wiki:Community portal

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Deep Rock Galactic Wiki is a community project run entirely by volunteers to provide information for the game.

Our community of editors is open to anyone. If you would like to join in:

  • Register
    • While you can edit anonymously, a free account makes it easier to keep track of your own edits.
  • Be bold
    • There's no need to wait. Jump right in and start editing. The wiki maintenance category may be a great place to start, or you can start small by fixing spelling, grammar, and other errors you come across.
  • Join the conversation
    • Deep Rock Galactic has an active community on Discord. If you're looking for an answer you can't find here, researching a key piece of information for an article and need help, or just want to hang out with great people, come join us! - https://discord.gg/2vQvcQM Visit the #wiki-related-chatroom channel to speak with other wiki editors and discuss page content.
  • Create a new article

Visit the Wanted Pages page to see a list of pages wanted for the wiki

Enter article name

Alternatively, just type a new article name in the search box. A link will be provided to start the article at the top of the search results.
  • Recent changes
    • See a list of recent changes that other users have made to the various articles on the wiki




Curse wiki staff[edit source]

SBEyes talk  •  contribs


Community administrators[edit source]

Thecyrobot talk  •  contribs
Elythnwaen4628 talk  •  contribs
GoldMath talk  •  contribs


To-Do List[edit source]

Update 32: To-Do List
  • add new missions to pages, navbox (GoldMath)
  • add new missions credits, experience, etc...
  • add new cosmetics
  • add new weapons images with roughneck skins
  • add weapon (and Overclocks) balance / text changes to their pages (Omega Sentinel)
  • add new Assignments (GoldMath)
    • add new "assigment board" image / info (GoldMath)
    • add the Tweaks on Conquer Hoxxes Assignment (GoldMath)
  • add new DLC (GoldMath)
  • add random warbrobe feature
  • change "throw" mechanics explanation on pages that mention it
  • add new milestones (Omega Sentinel)
  • add new achievements and update the values (Omega Sentinel)
  • add Gunkseed and ebonut changes (glow / light added)
  • Add bosco AI changes (?)
  • change minimule legs spawning from 4 to 3 (Omega Sentinel)
  • add sandstorms and earthquakes affecting enemy speed (Omega Sentinel)
  • "You can now pet a new thing in the game (because its important!)"
  • Ramp to drop pod on the terrain scanner
  • "Frozen Swarmers will now always die after a short delay"
  • "New Mission Control speaks added"
  • "Shout and speaks tweaks + fixed mission control speaks for Conquor hoxxes assignment"
  • "Exploders should now consistently be disarmed with a pickaxe hit to the head across all hazards"
  • "Ebonut now breaks in 1 hit after being collected rather than 3"
  • Update main page Updates box (GoldMath)
  • Make a Refinery page for the refinery
  • Weekly assignments can no longer contain duplicate mission types (GoldMath)
  • Updated the description of Expert Depositor Perk to reflect it functioning next to all deposit points and not just the M.U.L.E (GoldMath)
  • Tweaked the Expert Depositor Perk to now also work with the Escape Pod (GoldMath)
  • Tweaked the “Frozen” skin color
  • Tweaked Doretta's health and its relationship to the Beamers and other attacks
  • Lowered Doretta's health slightly
  • Decreased Heartstone beamer damage
  • Ebonite Glyphids that spawn after the Machine Event has finished will now immediately burrow and disappear
  • hot fix 5 changes
    • Added flavor to the Improved Case Ejector mod description (Omega Sentinel)
    • Fixed spelling mistakes (Omega Sentinel)
    • Lost Legs from the minimule will now appear on terrain scanner when you get close to the mule.
    • Missions for Driller's retirement assignment modified
    • Ommoran Heartstone/Shell isn't visible in Terrain Scanner
  • hot fix 7 changes
    • Added a Global Seed to Escape menu
    • There will now be a few more enemies during the Rock Attack phase (ommoran)
    • Reduced Doretta's explosion resistance
    • Collecting oil shale chunks made from blowing up the oil shale or pickaxe mining now gives the same amount of oil shale as if you were using the canister directly on the oil shale. (GoldMath)
    • Added a delay that is equal to the time it takes to melt a piece of oil shale between picking up the chunks with the oil extractor (0.45s). (GoldMath)
  • hot fix 9 changes
    • REMEMBER TO CHECK the mini MULE legs spawning after it goes from 4 to 3 again.

Page Creating[edit source]

  • Temperature page Elythnwaen4628
  • Machine Event individual pages (Objective per players/explanation/unique creature stats…)
  • Waves conditions in the different missions types (per egg, per min, when close to the mules)
  • Spawn rules explained (could be groupes with the waves conditions)
  • Info on resource spawning / quantity mined

Adding Content[edit source]

  • Creatures Individual Pages
    • Creatures Armors data Elythnwaen4628
    • Enemy speed info Omega Sentinel (Values gathered, waiting on info on how creatures use each speed variable, and what is the best way to display that on their pages)
    • Once the above is done, the page will be ready for a review
  • Full stats for throwables:
    • L.U.R.E (radius it can cause an effect on creatures and the explosion radius as well)
    • Incendiary
    • Cryo Grenade lingering Cold stats
    • Sounds and weapons unique effects Omega Sentinel (Most sounds gathered, having trouble to get specific ones, and waiting on the best way to include them on pages)
  • Add all the voicelines to Voicelines User:PunchyTurtle (I have all the sound files needed)

Updated an Outdated Page[edit source]

Pages to Review[edit source]

Pages to clean up[edit source]

  • Give Weapon Overclocks page a less rough appearance. I was thinking something similar to the Weapon Skins Galleries page.
  • Hazard Level page, clean up the appearance, separate normal difficulty and deep dive info. Separate the different modifier into categories (Enemy related, Environment, Dwarf related, mission related maybe?)
    • Elythnwaen4628 has all the variables but no idea how to display them yet.
  • Weapon Individual Pages
    • Template to create/redo, see below Elythnwaen4628 expect to do this after the Creature pages
    • The equipment stat template, once remade could be extended to be used for weapons mods or OC.
    • Add the area damage template when needed.
    • Review the text content ("about" section)
    • Once a page is done and has been reviewed, it should be tagged with the updated tag
  • Biome Individual Pages (needs standardization)

Pages to Check for Wrong / Outdated Content[edit source]

Template Creation[edit source]

  • Create a template for the Mod table and OC table (2 templates, but made in a way that both of them match)

Template Modification[edit source]

In Game[edit source]

In Game Test Needed[edit source]

  • Machine Event individual pages (Objective per players and per machine event)
    • Can provide mods to guarantee a machine event per mission to test it

Image Wanted (Simple Screenshots)[edit source]

  • Gloomstalker and pickaxe part gallery image
  • Brood Nexus screenshots
  • New screenshots for Mine Head. The ones on there are severely out of date.

Images Wanted (Cropping needed)[edit source]

  • Cropping for all weapon framework/paintjob combination Rotterdxm
  • Grunt Side View (Will be used in the creature attack template to showcase the melee attack angle.)
  • Resupply beacon

Misc.[edit source]

  • Change red value to #ff0000 on the MediaWiki:Hydradark.css page for the .ambox-red colour. It will match the red of the side bar with the red of the x for delete templates.
Notes to Take Screenshots[edit source]

When you want to crop an image later, there is a few extra step to take when taking the screenshot to make the cropping a lot easier.

  • In the NVIDIA Control Panel, Completely disable Anti aliasing for DRG. You can find that panel by right-clicking on the desktop.
  • In Game, select Graphics Options and set Resolution Scale and Image Sharpening to 100%.
  • Use photo mode (default Alt + F2), the Green Screen filter option allows to hide the background. You can also change its color. Choose a color that is very different from the creature and the background if possible.

About Claiming Content[edit source]

You can claim as many items on the To-do list as you want.
Bold User Name means that the user expect to get it done soon, with or without help and is actively working on it.
Normal User Name means that the user has some knowledge that would help writting the page, but don’t expect to do it soon (> 1 week). So other Users can claim this page to get it done faster, potentially asking for his help to get more info if needed.