Deepcore 40mm PGL

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Deepcore 40mm PGL
GearGraphic GrenadeLauncher.png
Equipment Details
Type Heavy Weapon
Used by Engineer
Slot Secondary
Availability Default
Whoever coined the phrase "Bang for the Buck" must have had this lovely thing in mind. Cheap, dependable, and utterly devastating.
~ Item Description

About[edit | edit source]

The 40mm Portable Grenade Launcher is the default secondary weapon for the Engineer. It launches powerful grenades that travel in an arc and normally explodes on contact with any surface; however, it can also be upgraded to bounce off walls, exploding once they come into contact with enemies.

Initial Stats
Area Damage 110
Damage Radius 2.5
Max Ammo 8
Rate of Fire
(per second)
Reload Time 2.0s
Armor Break Bonus 50%
Fear Factor +100

Modifications[edit | edit source]

There are five tiers and each tier has two to three upgrades, only one upgrade can be equipped per tier.

Engineer Upgrades
Mod Description Effect Price
Tier 1 Icon Upgrade Area.png
Fragmentary Shell
Damage radius increase +1 Damage Radius Credit.png 1000 Credits

Bismor 20 Bismor

Icon Upgrade Ammo.png
Expanded Ammo Bags
Expanded Ammo Bags +2 Max Ammo Credit.png 1000 Credits

Enor pearl 20 Enor Pearl

Icon Upgrade Area Damage.png
HE Compound
The good folk in R&D have been busy. The overall damage of your weapon is increased. +15 Area Damage Credit.png 1000 Credits

Bismor 20 Bismor

Tier 2
Level 6
Icon Upgrade Ammo.png
Extra Ammo
Expanded Ammo Bags +3 Max Ammo Credit.png 1800 Credits

Jadiz 12 Jadiz
Croppa 18 Croppa

Icon Upgrade Area Damage.png
Larger Payload
More bang for the buck! Increases the damage done within the Area of Effect! +20 Area Damage Credit.png 1800 Credits

Enor pearl 12 Enor Pearl
Bismor 18 Bismor

Icon Upgrade ProjectileSpeed.png
High Velocity Grenades
We souped up the ejection mechanisms of your gun, so the projectiles are now fired at a much higher velocity. +180% Projectile Velocity Credit.png 1800 Credits

Croppa 12 Croppa
Jadiz 18 Jadiz

Tier 3
Level 10
Icon Upgrade Heat.png
Incendiary Compound
50% damage converted to fire damage +50% Converted to Fire Credit.png 2200 Credits

Croppa 20 Croppa
Jadiz 30 Jadiz

Icon Upgrade ArmorBreaking.png
Pressure Wave
We're proud of this one. Armor shredding. Tear through that high-impact plating of those bug buggers like butter. What could be finer? +500% Armor Break Bonus Credit.png 2200 Credits

Croppa 20 Enor Pearl
Magnite 30 Magnite

Tier 4
Level 14
Icon Overclock ChangeOfHigherDamage.png
Homebrew Explosive
More damage on average but it's a bit inconsistent with a spread of 80% to 140% +Randomized Damage (between x0.8 and x1.4 damage) Credit.png 3800 Credits

Jadiz 15 Jadiz
Magnite 25 Magnite
Bismor 36 Bismor

Icon Upgrade Area.png
Nails + Tape
Fire in the hole! The Area of Effect is increased. (We advise keeping the term "safe distance" close to your heart) +1.5 Damage Radius Credit.png 3800 Credits

Enor pearl 15 Enor Pearl
Croppa 25 Croppa
Jadiz 36 Jadiz

Icon Upgrade Stun.png
Concussive Blast
Stuns creatures within the blast radius +100% Stun Chance Credit.png 3800 Credits

Magnite 15 Magnite
Jadiz 25 Jadiz
Enor pearl 36 Enor Pearl

Tier 5
Level 18
Icon Upgrade Special.png
Proximity Trigger
Grenades will explode when they are close to an enemy. Damage goes up the longer the projectile flies. Up to +100% +Proximity Trigger Credit.png 4400 Credits

Bismor 40 Bismor
Croppa 60 Croppa
Magnite 110 Magnite

Icon Upgrade DamageGeneral.png
Spiky Grenade
Deals damage on direct impact +60 Direct Damage Credit.png 4400 Credits

Jadiz 40 Jadiz
Croppa 60 Croppa
Umanite 110 Umanite

Unique Modifications[edit | edit source]

Incendiary Compound[edit | edit source]

Icon Upgrade Heat.png

Incendiary Compound is unique in that it causes the weapon to lose 50% in both Direct and Area Damage; unlike the "Lead Storm" Powered Minigun's Hot Bullets and Jury-Rigged Boomstick's White Phosphorous Shells. In replace of the lost damage, the grenade shells will instantly ignite enemies.

Proximity Trigger[edit | edit source]

Icon Upgrade Special.png

Proximity Trigger changes the projectiles of the PGL so that it does not explode on contact. Instead, it will bounce off surfaces and preserve velocity. When the grenade is close to an enemy it will automatically detonate. The trigger radius is based on the explosion radius, therefore a larger radius will cause the grenade to be more volatile. There is a very brief period of time directly after being fired in which the grenade cannot be triggered. If the grenade is not triggered within 3 seconds of being fired, it will automatically explode. The scaling damage of this upgrade is currently bugged.

Trivia[edit | edit source]