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All enemies can be encountered in the Dense Biozone. [[Spitball Infector|Spitball Infectors]] are encountered more than in any other biome,{{citation needed}} [[Cave Leech|Cave Leeches]] are quite common, and [[Glyphid Dreadnought|Glyphid Dreadnoughts]] can be encountered in [[Missions|Elimination missions]], like in every other biome. Harmless, passive [[Cave Jelly|Cave Jellies]] are exclusive to the Dense Biozone.
 
All enemies can be encountered in the Dense Biozone. [[Spitball Infector|Spitball Infectors]] are encountered more than in any other biome,{{citation needed}} [[Cave Leech|Cave Leeches]] are quite common, and [[Glyphid Dreadnought|Glyphid Dreadnoughts]] can be encountered in [[Missions|Elimination missions]], like in every other biome. Harmless, passive [[Cave Jelly|Cave Jellies]] are exclusive to the Dense Biozone.
   
==== Vegetation ====
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==== Biome Features ====
 
The Dense Biozone houses several different types of vegetation, such as various grasses growing on the floors and [[Elevator Plant|Elevator Plants]], along with the hazardous Ejector Cacti mentioned above.
 
The Dense Biozone houses several different types of vegetation, such as various grasses growing on the floors and [[Elevator Plant|Elevator Plants]], along with the hazardous Ejector Cacti mentioned above.
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*'''Functional'''
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{| class="wikitable" style="text-align: center;"
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|- style="height: 40px;"
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! style="width: 250px;" |Item
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! style="width: 150px;" |Location
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! style="width: 300px;" |Description
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|-
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|[[File:ElevatorPlants_Compress3.png|200px]]<br>Elevator Plant
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|Dense Biozone
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|Large plants capable of moving Dwarves up or down when the glowing bulb on the plant is damaged.
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|-
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|[[File:ExploderPlant_Blue.png|200px]]<br>Exploder Plant
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|Dense Biozone
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|'''Hazard:''' Glowing plants of varying size that explode violently when damaged.
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|}
   
 
==== Ores ====
 
==== Ores ====

Revision as of 00:19, 1 February 2019

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Whoever said plant life needs access to sunlight has obviously never visited Hoxxes. This region is dominated by what can best be described as a subterranean rainforest - masses of writhing, (mostly carnivorous) plant life, producing entire microcosms of life deep within the crust of the planet. Tread with care.
— Ingame description

The Dense Biozone is one of the biomes of Hoxxes IV, located in the south-west of the planet. The Dense Biozone is a large and remote biotope; housing many different and unique species of plants and creatures. They have some of the largest rooms in the game. The walls are covered with small green blossoms which glow in the dark, but emit no actual light. The rock making up the caves is durable, meaning it takes two hits for it to give way.

Hazards

The biome-specific hazards for the Dense Biozone are tall Ejector Cacti, which shoot out spiked projectiles in multiple directions at once, and small, spheroid Cave Urchins which can be found primarily on the ground. Both hazards can deal damage to the Player and other Creatures. If proper caution is taken, these hazards can be destroyed safely, however.

The Dense Biozone also has white Explosive Plants, which explode violently when sufficiently damaged. These explosions are able to trigger other nearby plants, which can then cause a deadly chain-reaction. These however are not entirely unique to the Dense Biozone, as the same explosive plants are located in other biomes, albeit with a different color.

Enemies

All enemies can be encountered in the Dense Biozone. Spitball Infectors are encountered more than in any other biome,[citation needed] Cave Leeches are quite common, and Glyphid Dreadnoughts can be encountered in Elimination missions, like in every other biome. Harmless, passive Cave Jellies are exclusive to the Dense Biozone.

Biome Features

The Dense Biozone houses several different types of vegetation, such as various grasses growing on the floors and Elevator Plants, along with the hazardous Ejector Cacti mentioned above.

  • Functional
Item Location Description
File:ElevatorPlants Compress3.png
Elevator Plant
Dense Biozone Large plants capable of moving Dwarves up or down when the glowing bulb on the plant is damaged.
File:ExploderPlant Blue.png
Exploder Plant
Dense Biozone Hazard: Glowing plants of varying size that explode violently when damaged.

Ores

As with every biome, some of the ores which can be found in the Dense Biozone are determined by the mission type, such as Morkite, Aquarq or Hollomite. The crafting materials found in the Dense Biozone are Bismor Bismor and Umanite Umanite, with Bismor being abundant, and Umanite being scarce.