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==== Enemies ====
 
==== Enemies ====
All enemies can be encountered in the Dense Biozone. [[Spitball Infector|Spitball Infectors]] are encountered more than in any other biome,{{citation needed}} [[Cave Leech|Cave Leeches]] are quite common, and [[Glyphid Dreadnought|Glyphid Dreadnoughts]] can be encountered in [[Missions|Elimination missions]], like in every other biome. [[Naedocyte Shocker]]s are exclusive to Dense Biozone and [[Glacial Strata]]
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All enemies can be encountered in the Dense Biozone. [[Spitball Infector|Spitball Infectors]] are encountered more than in any other biome,{{citation needed}} [[Cave Leech|Cave Leeches]] are quite common, and [[Glyphid Dreadnought|Glyphid Dreadnoughts]] can be encountered in [[Missions|Elimination missions]], like in every other biome. [[Naedocyte Shocker]]s are exclusive to Dense Biozone and [[Glacial Strata]].
   
 
==== Biome Features ====
 
==== Biome Features ====

Revision as of 10:30, 17 February 2019

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Whoever said plant life needs access to sunlight has obviously never visited Hoxxes. This region is dominated by what can best be described as a subterranean rainforest - masses of writhing, (mostly carnivorous) plant life, producing entire microcosms of life deep within the crust of the planet. Tread with care.
— Ingame description

The Dense Biozone is one of the biomes of Hoxxes IV, located in the south-west of the planet. The Dense Biozone is a large and remote biotope; housing many different and unique species of plants and creatures. They have some of the largest rooms in the game. The walls are covered with small green blossoms which glow in the dark, but emit no actual light. The rock making up the caves is durable, meaning it takes two hits for it to give way.

Hazards

The biome-specific hazards for the Dense Biozone are tall Ejector Cacti, which shoot out spiked projectiles in multiple directions at once, and small, spheroid Cave Urchins which can be found primarily on the ground. Both hazards can deal damage to the Player and other Creatures. If proper caution is taken, these hazards can be destroyed safely, however.

The Dense Biozone also has white Explosive Plants, which explode violently when sufficiently damaged. These explosions are able to trigger other nearby plants, which can then cause a deadly chain-reaction. These however are not entirely unique to the Dense Biozone, as the same explosive plants are located in other biomes, albeit with a different color.

Enemies

All enemies can be encountered in the Dense Biozone. Spitball Infectors are encountered more than in any other biome,[citation needed] Cave Leeches are quite common, and Glyphid Dreadnoughts can be encountered in Elimination missions, like in every other biome. Naedocyte Shockers are exclusive to Dense Biozone and Glacial Strata.

Biome Features

The Dense Biozone houses several different types of vegetation, such as various grasses growing on the floors and Elevator Plants, along with the hazardous Ejector Cacti mentioned above.

Item Type Description
Functional
BF Elevator Plant
Elevator Plant
Supportive Large plants capable of moving Dwarves up or down when stepped on, or when the glowing bulb on the plant is damaged.
BF Glowlit
Glowlit
Supportive Once approached, it will open up with a glowing purple bulb lighting up a small area.
BF ExplodingPlant Blue
Exploder Plant
Hazardous/Supportive Glowing plants of varying size that explode violently when damaged.
BF Ejector Cacti
Ejector Cacti
Hazardous Plants that launch spiked projectiles in many directions at once, capable of damaging Dwarves, enemies, and detonating Exploder Plants.
BF Spider Web
Spider Web
Hazardous Temporarily slows down and impairs the vision of any players running into it, can be burnt with a Flamethrower.
File:BF GlyphidEggs DB.png
Glyphid Eggs
Hazardous Glyphid Swarmers burst out if an egg is damaged. If the veiny egg is destroyed all of the nearby eggs will also hatch.
Vegetation
BF Coral Tongue
Coral Tongue
Neutral Small cyan colored tentacles which aimlessly wiggle around.
BF Tiny Glowing Flora
Glowing Flora
Neutral Tiny green flora which glows in the dark, assists with cave navigation.

Ores

As with every biome, some of the ores which can be found in the Dense Biozone are determined by the mission type, such as Morkite, Aquarq or Hollomite. The crafting materials found in the Dense Biozone are Bismor Bismor and Umanite Umanite, with Bismor being abundant, and Umanite being scarce.