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Engineer portrait.png Turrets and explosions? You've come to the right place, mate.
~ the Engineer
Class Details
Icon Engineer
Voice Pitch 105%

The Engineer is one of the four playable dwarves in the game. He is equipped with a "Warthog" Auto 210 Shotgun, Deepcore 40mm Portable Grenade Launcher, A versatile 'Platform Gun' and two 'LMG Gun Platforms'

About[edit | edit source]

As the Engineer, you carry two essential items for surviving the caves - the Platform Gun shoots climbable platforms onto any surface, and your automated Sentry Turrets lay down blistering hails of support fire - if you manage to get it set up before you're killed. You may not be the sturdiest of dwarves, but your Combat Shotgun and devastating Grenade Launcher still makes you a formidable opponent.
~ Class Description

As the Engineer, it is your job to support your team mates by providing them with ground to stand on using your Platform Gun and assist in combat using your LMG Gun Platform, "Warthog" Auto 210 shotgun, and Grenade Launcher. Place your Sentry Turrets in defensive positions to protect your team, and be sure to use your platforms to help your team mobilize during missions. You can team up with the Scout to access resources that are out of reach, or work with the Driller to shape the battlefield in your favour.

Equipment[edit | edit source]

All classes have eight pieces of gear, each of which can be individually upgraded using Credit.png credits and crafting resources. There's currently two unlockable weapons per class, each weapon has their own assignment. Once an assignment for a weapon has been completed it then can be purchased within the upgrade terminal.

Equipment Initial Stats Description

"Warthog" Auto 210

Damage 6
(per shot)
Stun Duration 2s
Clip Size 6
Max Ammo 90
Rate of Fire
(per second)
Reload Time 2.0s
Stun Chance +20%
Living up to its' name, this pig of a weapon never fails to satisfy.
Holds four wide-spread slugs for rapid-fire death-dealing.
Voltaic smg.png

"Stubby" Voltaic SMG
Submachine Gun

Damage 6
Electric Damage 2
Clip Size 30
Max Ammo 420
Rate of Fire
(per second)
Reload Time 2.0s
Electrocution Chance 10%
Credit.png 7600 Credits Jadiz 100 Jadiz Umanite 100 Umanite
So what's better than an SMG? An SMG that fires ELECTRIC BULLETS!
The boys in R&D have wired a prototype ArcGen into the guts of this trusty Subata 312,
meaning it now unleashes a storm of electrified DEATH!
Word of warning: Keep away from water.

Deepcore 40mm PGL
Heavy Weapon

Area Damage 105
Damage Radius 2.5
Clip Size 1
Max Ammo 8
Rate of Fire
(per second)
Reload Time 2.0s
Armor Penetration Bonus -50%
Fear Factor +100%
Whoever coined the phrase "Bang for the Buck" must have had this lovely thing in mind.
Cheap, dependable, and utterly devastating.
Breach cutter.png

Breach Cutter
Heavy Weapon

Damage 8
Clip Size 2
Max Ammo 12
Rate of Fire
(per second)
Reload Time 3.0s
Projectile Lifetime 0.8s
Plasma Beam Width 1.5
Plasma Explosion Duration 0.3
Credit.png 8200 Credits Umanite 100 Umanite Jadiz 65 Jadiz Magnite 30 Magnite
The Breach Cutter releases directional blasts of sonically-charged plasma powerful enough to deal with most any alien in your path.
Originally a mining tool, it's now been frequency-tuned to crack open flesh and bone rather than the sediment deposits it was designed for - often with quite spectacular results!

Platform Gun
Support Tool

Clip Size 4
Max Ammo 16
Rate of Fire
(per second)
Reload Time 2.0s
It does what it says on the box. By firing a combination of highly volatile chemicals at a nearby wall,
the result is a rapidly solidifying concrete-like foam that can support several tons of weight. Do not ingest!

LMG Gun Platform
Sentry Gun

Damage 4.5
Max Range 15m
Max Ammo 425
Rate of Fire
(per second)
Reload Time 45/s
Sentry Ammo Capacity 90
Construction Time 4s
One of the more advanced items in the DRG arsenal,
these autonomous sentry guns will absolutely help in performing pest control.

Basic Pickaxe
Support Tool

Damage 20
No respectable miner would leave home without it.

Medium-Intensity Flare
Support Tool

Flare Duration 25s
Max Flares 3
Recharge Time 12s
Flare Color Red
A souped-up version of the standard issue DRG Emergency Flare. It lights up brighter and stays lit for longer - the best of both worlds.
Note: DRG is not liable for any damages caused by irate local fauna exposed to unfamiliar lights for too long.

Frag Grenade

Damage 80
Damage Radius 5
Max Grenades 3
Armor Penetration Bonus -50%
Fear Factor +100%
Fuse Time ~2.0s
A standard high-explosive fragmentation grenade.

"Owl" Armor Rig
Armor Undersuit

Shield 25
Recharge Delay 7s
Poison Resistance 0%
Regeneration Rate 100%
Revive Invulnerability 3s
Extra Carrying Capacity 0
Each set of DRG issue armor is mounted on a highly modifiable undersuit, capable of transforming the capabilities of the armor considerably.
Regrettably, R&D has as yet proven unable to utilize the suit's stillsuit capacity towards onboard production of alcohol.

Basic Tips and Strategy[edit | edit source]

  • "Warthog" Auto 210
    • Equip the Turret Whip modification to get the most out of your turrets. Each overcharged turret shot consumes 10 ammo and creates a powerful blast.
  • Deepcore 40MM PGL
    • The Grenade Launcher can clear out a large group of enemies with a single shot.
    • Minerals can be gathered from high deposits by shooting grenades at them.
    • Any explosives will cause Glyphids to flee briefly, use the grenade launcher to keep dangerous enemies away from downed allies or objectives.
  • Breach Cutter
    • The Breach Cutter goes through multiple targets, including allies, be careful in which direction you fire.
  • LMG Gun Platform
    • Use a single turret as an early warning system for incoming enemies.
    • During Salvage Operation missions the engineer is a very viable class as his sentries provide extra firepower during the holdout phases, and his platform gun can expand the defender's area when terrain is uneven or dangerous.
    • Press the reload key to switch between which sentry you'd like to redeploy when both are placed down.
    • Other players, regardless of class, can help the Engineer build his sentry guns.
  • Platform Gun
    • Pair up your Platform Gun with a Scout to reach ceiling resources easier.
    • Use platforms to bridge across small gaps if the team is out of support tool ammo.
    • When scaling a wall with the Platform Gun, ledge grab onto platforms to conserve ammo.
    • The Plastcrete MKII modification upgrades the platforms to decrease fall damage. Shoot a platform directly below you when falling to prevent a gruesome death.

Voice Responses[edit | edit source]

Class Selected[edit | edit source]
  • "Let's play this smart for once, Huh?"
  • "It's all about securing the caves, you know."
  • "Quotas and objectives to fulfill, let's get her done, lads!"
  • "Infestation Problems? Automated turret, mate."
  • "Time for a cold one once this is done."
  • "All in a day's work."
  • "Turrets and explosions? You've come to the right place, mate."
  • "Cut em' off, cut em' down. That's the way."
  • "Identify targets, and exterminate. That's how it's done."
  • "Elementary!"