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Just show me where to shoot!
— The Gunner
Gunner
Gunner
Class Details
Icon Gunner
Voice Pitch 90%

The Gunner is one of the four playable dwarves of Deep Rock Galactic. He is also the dwarf you begin with in the tutorial.

His primary weapon set consists of the "Lead Storm" Powered Minigun, the "Thunderhead" Heavy Autocannon and the "Hurricane" Guided Rocket System while his secondaries consist of the "Bulldog" Heavy Revolver, the BRT7 Burst Fire Gun and the ArmsKore Coil Gun. He has the Zipline Launcher, the Shield Generator and the "Barracuda" Armor Rig as his equipment and the Sticky Grenade, the Incendiary Grenade, the Cluster Grenade and the Tactical Leadburster as his throwables.

About[]

As the GUNNER, your position is at the forefront of any battle, cutting down aliens using your high-caliber MINIGUN and heavy-duty REVOLVER. You are also equipped with an extremely handy ZIPLINE LAUNCHER, allowing the entire team to easily get across almost any chasm or obstacle.
— Class Description

The Gunner is equipped with a Powered Minigun, a Heavy Autocannon or a Guided Rocket System, packing high amounts of damage while his Heavy Revolver, BRT7 Burst Fire Gun, and ArmsKore Coil Gun allow for high damage single shots. To navigate the depths, he is equipped with a Zipline Launcher which fires a steel-reinforced cable across nearly any pit or chasm. Finally, he is equipped with a Shield Generator which can be useful for protecting himself and others.

The Gunner has four throwables to pick from: the Sticky Grenade which is able to stick to surfaces and enemies, the Incendiary Grenade which creates a lingering, fiery explosion, the Cluster Grenade which, upon explosion, launches several mini-grenades which instantly explode on contact, and the Tactical Leadburster which fires volleys of bullets 360 degrees on impact.

Equipment[]

All classes have twelve pieces of gear, each of which can be individually upgraded using Credit Credits and crafting resources. There are currently four unlockable weapons per class. Each weapon has its own assignment. Once a weapon assignment has been completed, that weapon can then be purchased from the upgrade terminal.


Primary
Gatling-gun
"Lead Storm" Powered Minigun
Heavy Weapon
Autocannon
"Thunderhead" Heavy Autocannon
Heavy Weapon
Hurricane
"Hurricane" Guided Rocket System
Heavy Weapon
Secondary
Revolver
"Bulldog" Heavy Revolver
Revolver
Burst pistol
BRT7 Burst Fire Gun
Pistol
Coilgun
ArmsKore Coil Gun
Pistol
Equipment
Zipline-gun
Zipline Launcher
Support Tool
Shield generator
Shield Generator
Support Tool
Armor
"Barracuda" Armor Rig
Armor Undersuit
Throwables
Grenade sticky
Sticky Grenade
Throwable
Grenade incendiary
Incendiary Grenade
Throwable
Grenade cluster
Cluster Grenade
Throwable
150px-Grenade leadbuster
Tactical Leadburster
Throwable


Voice Responses[]

Class Selected / Joining an Active Mission[]
  • "So what if I like really big guns?"
  • "Time to turn some aliens into thin green paste!"
  • "Just show me where to shoot."
  • "It ain't a gun if it don't weigh at least one hundred pounds!"
  • "Born to kill, baby!"
  • "Two thousand rounds of depleted uranium. Aw, yeah!"
  • "Pumped up and ready to kill!"
  • "Trigger finger is itchy again."
  • "I'll kill anything with more legs than two!"
  • "Lock and load!"
Arriving on Hoxxes via Drop Pod[]

(Note: these responses will only be heard if there are at least 2 dwarves in the Drop Pod. They may be heard even if no Gunner is present on the current team.)

  • "I need to take a dump..."
  • "Has anyone seen my pick?"
  • "These seats could really need some suspension!"
  • "Onboard entertainment sucks!"
  • "Damn, I forgot my lunchbox!"
  • "This is gonna be a walk in the park!"
  • "I'm hungry!"
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