Iron Will

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Iron Will is one of the 23 available perks that currently exist in Deep Rock Galactic. It can be unlocked on the third row of perks and there are 4 tiers; each tier requiring 3 / 5 / 7 / 9 perk points respectively for a total of 24.

Perk Table

Icon Tier 1 Tier 2 Tier 3 Tier 4 Description
Iron Will 6 s last stand 8 s last stand 10 s last stand 12 s last stand Active: Never give up! Once per mission, get back into the fight with all your weapon reloaded and a rage-fueled strength for a 6 / 8 / 10 / 12 second last stand before going down for good!

While in this state you move faster, hit harder, and are resistant to slowdowns.
Make it count!
Hold [JUMP] after going down to activate.

Perk Breakdown

  • During Iron Will:
    • Immune to all damage, shields do not regenerate
    • All weapon are reloaded upon entering Iron Will
    • Movement Speed: x1.2
    • Melee damage: x2.5
    • Slowdown reduction: 30 % (ie slow will affect you at 70 % of their normal value so a 80 % slow will become a 56 % slow instead)
    • Power Attack Cooldown: Divided by 3

Tips

  • Obtaining health via any method during "Iron Will" will prevent the down from occurring after duration.
  • Iron Will synergizes with Vampire, which allows the player to prevent themselves from going down when using either: the Pickaxe, Impact Axe, or Reinforced Power Drills to kill a monster.
  • Iron Will can get you out of bad situation by letting you revive a downed teammate or giving you a few more second inside a defense zone.
  • In Deep Dives Iron Will will reset at each stage.