|“||You take a shotgun and cut it in half. You're left with a light handcannon that handles like a large pistol and has the stopping power of an 18-wheeler loaded with watermelons. A true classic.||„|
|~ Item Description|
About[edit | edit source]
The Jury-Rigged Boomstick is the Scout's secondary weapon, a powerful double barreled shotgun capable of dealing massive damage. This weapon is most effective at close range and considerably ineffective at long range, can be fired twice before needing to reload.
Modifications[edit | edit source]
There are five tiers and each tier has up to three upgrades, only one upgrade can be equipped per tier.
Unique Modifications[edit | edit source]
White Phosphorous Shells[edit | edit source]
White Phosphorous Shells causes each shell that is fired out of the Boomstick to have 50% of its damage be converted to fire damage, as well as potentially igniting the enemy. Not to be confused with the Deepcore 40mm PGL's Incendiary Compound, the weapon does not lose 50% damage.
Overclocks[edit | edit source]
|+6 Max Ammo
-0.2 Reload Time
|You can carry a few more of these compact shells in your pockets and they are a bit faster to reload with.|| 8550 Credits|
|Unload both barrels at once, no regrets.|| 7950 Credits|
|+Shotgun Jump||Less like gunpowder and more like rocketfuel, this mixture gives a hell of a kick that you can use to get places.|| 7050 Credits|
|With a bit of patience and some luck you can get one more pellet and a few more grains of powder into each shell without affecting the gun's performance or losing an eye in the process.|| 7850 Credits|
|-35% Base Spread
|Specially shaped shells result in a tighter shot but the number of pellets is reduced.|| 7700 Credits|
-10 Max Ammo
+0.5 Reload Time
|These large shells pack a lot more charge for a big increase in damage but they also take up more space so total ammo is limited.|| 8800 Credits|
Skins[edit | edit source]
Full gallery of skins can be seen at Weapon Skins.
Trivia[edit | edit source]