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Mining Expedition
Mining expedition icon
Mission Details
Cave Type Linear
Deposit Type M.U.L.E
Objective(s) Collect 200-400 Morkite
Payout Credit 450-900
XP Payout Experience Points 1700-3400

Mining Expedition is a mission type in Deep Rock Galactic.

The Dwarves have been sent into a cave rich in Morkite Morkite, and are tasked with extracting the minerals inside. Mining Expeditions are the first mission type available to new players.

Morkite

Morkite as it appears in the mission

Collect Morkite[]

The goal of a Mining Expedition mission is to collect a certain quantity of a shiny, dark blue resource called Morkite Morkite. Morkite is a resource exclusive to Mining Expedition missions. It glimmers slightly in the darkness, making it relatively easy to find. Once mined, the Morkite must be deposited into the M.U.L.E for it to count towards the quota. The amount of Morkite required to complete the mission varies based on mission length and complexity.

While you must complete your primary objective to finish the mission, You can choose to collect an optional secondary objective resource for a Credit Credit and Experience Points Experience bonus upon mission completion.

After the primary objective is completed, a red button will light up on the M.U.L.E. to begin the extraction phase. Once pressed, the Drop Pod will be called in to pick up the M.U.L.E. and any surviving miners. The Drop Pod will wait for 5 minutes before departing, though the door will only open once the M.U.L.E. has been secured, or when the extraction timer reaches 15 seconds (if for any reason the M.U.L.E. can not reach the pod).

Enemy Spawning[]

Main article: Swarm

Enemies can spawn upon mission start, or randomly throughout the mission. Every few minutes, a Swarm will occur, which will be announced by Mission Control, and will cause Dwarves to be attacked by an increased number of enemies.

Cave[]

Mining Expedition caves are characterized by linear series of connected caves separated by smaller tunnels and passages between them with a "treasure room" full of resources at the end. The "treasure room" features an abundance of rare Crafting Resources and Gold, encouraging players to reach the end of the mission. During extraction, the Drop Pod will usually land far from the dwarves' locations, forcing the dwarves to travel to make it to the Escape Pod.

Objectives[]

Primary Objective[]

The required quota of Morkite differs based off the mission length and complexity. The payout is affected by Hazard Bonus.

Length Complexity Caverns Objective Primary Payout Secondary Payout
Cave length 1 Cave complexity 1 3 Caverns Collect 200 Morkite Credit 450 Experience Points 1700 Credit 200/250 Experience Points 700/?
Cave length 2 Cave complexity 1 5 Caverns Collect 225 Morkite Credit 500 Experience Points 1875 Credit 220/250 Experience Points 770/?
Cave length 2 Cave complexity 2 4 Caverns Collect 250 Morkite Credit 540 Experience Points 2048 Credit 240/250 Experience Points 840/?
Cave length 3 Cave complexity 2 6 Caverns Collect 325 Morkite Credit 700 Experience Points 2600 Credit 280/250 Experience Points 1110/?
Cave length 3 Cave complexity 3 6 Caverns Collect 325 Morkite Credit 720 Experience Points 2724 Credit 320/250 Experience Points 1120/?
Cave length 3 Cave complexity 3 7 Caverns Collect 400 Morkite Credit 900 Experience Points 3400 Credit 400/250 Experience Points 1400/?
Cave length 3 Cave complexity 3 10 Caverns Collect 600 Morkite Credit 1440 Experience Points 3790 Credit 900/250 Experience Points 1650/?
Work Instructions
Cave length 1 Cave complexity 1 4 Caverns Collect 100 Morkite Credit 100

The number of caverns (Including the "treasure room") in the level depends on the length of the Mining Expedition.

Secondary Objective[]

Fossil Collect 10 Alien Fossils

Apoca bloom Collect 15 Apoca Blooms

Boolo cap Collect 20 Boolo Caps

Ebonut Collect 14 Ebonut

Fleas Exterminate 10 Fester Fleas

Gunk Seed Collect 12 Gunk Seeds

Hollomite Collect 25/35 Hollomite

Trivia[]

  • Morkite used to be the primary objective in the removed Search and Extract mission type.
  • A nearly identical tutorial version of the Mining Expedition exists called Work Instructions, which features the same caves each playthrough (although tunnels connecting the caves and resource placement is still randomized) and with a set Morkite quota of 100 (secondary objectives and crafting resources do not appear).
  • In the Closed Alpha, the player would have to mine Helium3 instead of Morkite, as it didn't exist at the time. Soon after, Helium3 was swapped in favor of Morkite.


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