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Point Extraction
Point extraction icon
Mission Details
Cave Type Unknown
Deposit Type Minehead
Objective(s) Collect 7-10 Aquarq
Payout Credit 585-910
XP Payout Experience Points 1750

Point Extraction is a mission type in Deep Rock Galactic.

A huge deposit of a glowing blue crystal named AquarqAquarq has been located, and the Dwarves are sent in to extract as many as possible. The Mine Head, a heavily armored mining platform, is sent in to assist you. Point Extractions are the fourth unlockable mission type, following Salvage Operation.

Mine Head

The Mine Head

Aquarq Chunk

An Aquarq extracted from the walls

Collect Aquarqs[]

Point Extraction missions always take place in a large cavern filled with Aquarq Aquarq. The Drop Pod lands in the cavern, along with the Mine Head, which lands shortly after the Drop Pod lands. The Mine Head acts as a central playing point throughout the mission. Similar to On-site Refining, the M.U.L.E. is not present, and resources gathered by the team must be deposited into the Mine Head.

The Aquarq crystals that must be collected for the primary objective are embedded in the walls of the cavern. Small, blue crystals dot the location they are buried, and they must be dug out using the pickaxe or other terrain destroying tools or weapons. Aquarq are large resources, and must be carried back to the Mine Head by hand.

After the primary objective has been completed, a red button on the Mine Head platform will appear, and can be interacted with. Pressing the button using the [INTERACT] key will launch the Mine Head rocket and Mission Control will announce that they will send in the Drop Pod to extract the Dwarves after the rocket has been secured at the Space Rig. The Drop Pod will take two minutes to arrive, after which the Drop Pod will land and open for three more minutes before departing, with or without the dwarves.

While you must complete your primary objective to finish the mission, you can choose to collect an optional secondary objective resource for a Credit Credit and Experience Points Experience bonus upon mission completion.

Enemy Spawning[]

Main article: Swarm

Swarms in this mission type do not have a warning from Mission Control before they occur, but otherwise play out identically to a regular Swarm.

Throughout the mission, waves will be spawned in at timed intervals. These waves continually increase in size, potentially reaching a point where the previous wave had not been dealt with before the next one spawns. This effect is multiplied on higher Hazard Levels.

During the two minutes between launching the Mine Head and the Drop Pod landing, the regular extraction phase spawning of enemies will occur. This will continue as it regularly does; ending when the Drop Pod leaves.

Cave[]

Point Extraction missions take place in large, expansive open caves with various height levels. They always have at least one small tunnel that leads to a medium sized cave. The Mine Head will always be positioned in the general center of the main cave.

Objectives[]

Primary Objective[]

The number of Aquarq to collect is dependent on the length of the mission.

Length Complexity Objective Primary Payout Secondary Payout
Cave length 2 Cave complexity 3 Collect 7 Aquarq Credit 585 Experience Points 1575 Credit 195/325
Cave length 3 Cave complexity 3 Collect 10 Aquarq Credit 910 Experience Points 2450 Credit 280/350 Experience Points 1260/1120
Base Values (complexity/length bonus deducted)
Cave length 3 Cave complexity 3 Collect 10 Aquarq Credit 650 Experience Points 1750 Credit 200/250 Experience Points 900/800

Secondary Objective[]

Unlike all other mission types besides On-site Refining, Point Extraction missions feature Dystrum as a possible secondary objective.

Possible Secondary Objectives:

Fossil Collect 10 Alien Fossil

Apoca bloom Collect 15 Apoca Bloom

Boolo cap Collect 20 Boolo Cap

Dystrum Collect 100 Dystrum

Ebonut Collect 14 Ebonut

Fleas Exterminate 10 Fester Flea

Gunk Seed Collect 12 Gunk Seed

Hollomite Collect 35 Hollomite

Trivia[]

  • Deep Rock Galactic refuses to send in the Drop Pod to save the team until after the goods are secured. This is even more evidence showing they prioritize profit over employee safety, and consider employees disposable.
  • The internal name for Point Extraction is still "Motherlode", which is original name of the very first iteration of this mission type.

Bugs[]

  • Mission Control will announce that the M.U.L.E. has been secured while ascending in the Drop Pod, despite the M.U.L.E. not being present in this mission type.


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