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Ores are a type of minable resource in Deep Rock Galactic. There are numerous different Ores scattered across the caverns of Hoxxes IV, some of which are required to unlock upgrades, while others are mission-related.
- 1 Mission-Related
- 2 Crafting/Upgrades
- 3 Other
Mission-Related[edit | edit source]
These resources are required to complete primary and/or secondary objectives. They are not added to your gathered resources at the end of a mission, unlike crafting resources below.
Primary Objectives[edit | edit source]
These are required to be collected in order to finish the current mission.
Alien Egg[edit | edit source]
A green egg with pink ridges found in walls similar to ore chunks. Marked by pulsating red orbs on the wall. Currently they are found as the main objective in the "Collection" mission type and secondary objective in the "Elimination". The party will usually have to recover 4, 6, or 8 eggs to complete the objective. Alien eggs are found embedded within Organic Material on egg hunt missions, and appear as yellowish spheroids on the Terrain Scanner.
Aquarq[edit | edit source]
Encountered solely in Point Extraction as the primary objective, Aquarq takes the form of large blue crystals embedded in the rock. It can be located via smaller blue crystal formations on the surface.
Morkite[edit | edit source]
A dark cyan-blue mineral found in wall surface veins, Morkite is a common mining expedition objective, especially in low-level missions. The party will typically have to recover between 200 and 400 Morkite depending on mission length; once the quota has been filled, the M.U.L.E. will enable the recall function.
Loose Morkite takes a roughly cuboid shape.
Secondary Objectives[edit | edit source]
These are not mission-critical, but will give a nice bonus if collected before the end of the mission.
Dystrum[edit | edit source]
A bright blue-tinted metallic mineral found in wall surface veins, Dystrum is a secondary objective resource exclusive to Point Extraction missions.
Fossil[edit | edit source]
A fossil of an Ammonite that can be picked up from the wall. The secondary objective will usually require 10 of these to be collected.
Hollomite[edit | edit source]
Found as dark blue-purple (almost black) formations within tunnels and caves, Hollomite is a secondary objective resource.
Crafting/Upgrades[edit | edit source]
These resources are rarely required for missions, but are required to craft upgrades and cosmetics. As such, it's generally worth gathering them whenever they're discovered. They are permanently added to your inventory when completing missions.
Bismor[edit | edit source]
Found as large yellowish cubes with dark brown nodules, Bismor is a key crafting resource often involved in the creation of explosive and armour upgrades.
Bismor is abundant in the Dense Biozone and scarce in the Salt Pits.
Croppa[edit | edit source]
A pale green metallic ore with smaller purple spikes, Croppa is found in surface deposits much like Morkite and Gold.
Croppa is abundant in the Fungus Bogs, and scarce in the Magma Core.
Enor Pearl[edit | edit source]
A bland grey mineral only available as large spheroids embedded into the terrain, Enor Pearls can be located by the clusters of black spheres on the surface nearby.
Enor Pearls are abundant in the Salt Pits and Sandblasted Corridors, and scarce in the Radioactive Exclusion Zone.
Jadiz[edit | edit source]
Jadiz is found as large green crystals embedded some way into the rock, and can be identified by the smaller green crystal clusters on the surface around it.
Jadiz is abundant in the Crystalline Caverns, and scarce in the Fungus Bogs.
Magnite[edit | edit source]
Found as reddish mineral clusters with grey-black protusions that look a little like metal bolts, Magnite is a rare crafting resource.
Magnite is abundant in the Magma Core, it's also scarce in Sandblasted Corridors and Glacial Strata.
Umanite[edit | edit source]
Taking the form of bright green mineral clusters, Umanite is found within the Radioactive Exclusion Zone and Glacial Strata. It can also be found more rarely in the Dense Biozone.
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A strange black rubik's cube-esque object with pulsating white grooves. It is a very rare resource that is not listed on any biome, and its uses are currently unknown.
This 'mineral' (though it might better be described as an artifact) can be located by the presence of bright gray spikes on the surrounding rock. These spikes seem to pulse with energy, though once the artifact has been removed from the deposit the spikes fade to dull, lifeless grey. When examined, the characters will comment on it's bizzare nature and strange appearance.
Other[edit | edit source]
These resources are not essential to mission completion, but are nevertheless important to gameplay. They do not carry over between missions.
Bittergem[edit | edit source]
A brilliant magenta mineral only available as massive chunks embedded into the terrain, Bittergem can be found by looking for clusters of magenta crystals on the surfaces nearby. Once extracted, the chunk can be deposited into the M.U.L.E. and will be worth a very healthy amount of credits at the end of the mission.
Gold[edit | edit source]
A lustrous metal found in wall surface veins and embedded into the terrain as massive chunks, Gold's primary function is to provide a boost to credits earned when extracted.
Nitra[edit | edit source]
A bright red mineral found in wall surface veins, Nitra is used to call in resupply pods. It costs 80 Nitra per pod, and each resupply pod has four supply racks, each restoring 50% health and ammo to the user.
Loose Nitra takes a roughly triangular shape.
Red Sugar[edit | edit source]
One of the most essential resources, Red Sugar takes the form of bright red crystal formations scattered throughout the caves. It's vital to your survival, as Red Sugar is the only way to recover lost health besides calling for a Supply Pod - which costs Nitra.