Sandblasted Corridors

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Sandblasted Corridors
Sandblasted corridors preview.png
Rock Hardness 1 (Soft)
Enor Pearl Enor Pearl (Abundant)
Magnite Magnite (Scarce)
Unique Hazard(s) Wind Tunnel, Sandstorm, Deeptora Honeycomb
Unique Enemy Type(s) Nayaka Trawler
This region is dominated by windblasted and arid tunnels reaching dozens of miles below ground. The particular composition of the surrounding rock means practically no moisture, resulting in one of the driest regions of the planet. With water being so precious, the inhabiting wildlife is particularly aggressive, ravenous for whatever fluids reside within their prey.
~ Ingame description

The Sandblasted Corridors are one of the biomes of Hoxxes IV. The walls are made of a soft, sandstone-like rock which is mined easily with a single pickaxe hit. However, the caverns are very empty, containing giant fossilized bones and barely any vegetation whatsoever. The caves are wasted by strong winds, either from forceful windy tunnels or visibility-reducing sandstorms.

Hazards[edit | edit source]

There are a few hazards exclusive to the Sandblasted Corridors.

One are the wind tunnels, holes in the walls which periodically blast heavy gusts of wind from them, launching any dwarf unfortunate enough to be in their path away with great force. Sandstorms, which occasionally blow through the caverns, do not damage the dwarves, but force them to move at 70% speed for the duration of the storm. The sand and dust will also greatly reduce visibility to a mere few meters in front of them. Creatures only have their movement speed affected, making sandstorms potentially extremely dangerous.

The Deeptora Honeycomb contains hostile insect swarms. Once approached, the bugs will swarm the dwarves and attack them. The swarms can be damaged by fire or explosives; the honeycomb itself can also be destroyed, at which point the swarms will dissipate. Finally the Nayaka Trawler, a burrowing reptilian creature with a scaly body adorned with spikes. the Trawler's body is well adapted to cruising through the sands of the Corridors at high speeds. While moving, the majority of its body is concealed underneath the sand. It can use natural slopes in the environment to launch off of, gaining lots of air time in the process. It makes snarling noises as it approaches a foe, crashing into them with great force. Being attacked by a Trawler will cause a Dwarf to go flying. Alongside their tackle, Trawlers can also attempt to grab Dwarves and swim away with them.

Enemies[edit | edit source]

Most enemies can be encountered in the Sandblasted Corridors, including Spitball Infectors, Cave Leeches and Glyphid Dreadnoughts.

Nayaka Trawler is unique to this biome.

Biome Features[edit | edit source]

The Sandblasted Corridors have essentially no vegetation whatsoever, although you may come across an occasional dead tree.

Item Type Description
BF Explosive Spore.png
Explosive Spore
Hazardous/Supportive Plant holding a large explosive spore which will pop out if damaged. The spore explodes on impact and regenerates after a few seconds.
BF Sandstorm.png
Hazardous Impairs vision and slows down movement of all dwarves in the cave. Creatures only have their movement speed affected. Fog will become much more dense seconds before a sandstorm hits. Sandstorm interval is unpredictable.
BF Wind Tunnel.png
Wind Tunnel
Hazardous Periodically blasts air and sand out horizontally. This can launch dwarves very far, which can be fatal.
BF Fossilized Xenoform.png
Fossilized Xenoform
Neutral Fossilized giant bones of alien creatures.
BF Rock-Tree.png
Neutral A fossilised tree that shatters when mined.

Ores[edit | edit source]

As with every biome, some of the Ores that can be found in the Sandblasted Corridors are determined by the mission type, such as Morkite or Aquarq. The crafting materials found in the Sandblasted Corridors are Enor pearl Enor Pearl and Magnite Magnite, with Enor Pearl being abundant and Magnite being scarce.

Trivia[edit | edit source]