mNo edit summary |
FabrizioBS (talk | contribs) m (Lack of spaces, "ShowHelpButtons" -> "Show Help Buttons") |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
+ | {| class="wikitable" align="right" style="text-align: center;" |
||
+ | |- |
||
⚫ | |||
+ | |- |
||
+ | ! width=50% | Previous <br/> [[Update 2]] |
||
+ | ! width=50% | Next <br/> [[Update 4: A Home in Orbit|Update 4 <br/>A Home in Orbit]] |
||
+ | |} |
||
{{quote| For some bizarre reason, we managed to remove the beards in the previous release. It's hard to think of a worse fate for a dwarf! Beards should be central to this game., so we are talking about adding features, where players can customize their beards. Heck, maybe we'll even do procedurally generated beards some day!}} |
{{quote| For some bizarre reason, we managed to remove the beards in the previous release. It's hard to think of a worse fate for a dwarf! Beards should be central to this game., so we are talking about adding features, where players can customize their beards. Heck, maybe we'll even do procedurally generated beards some day!}} |
||
⚫ | |||
+ | |||
⚫ | |||
+ | |||
+ | {{clear}} |
||
== Patch Notes == |
== Patch Notes == |
||
* Probably our most requested feature, BEARDS are in! |
* Probably our most requested feature, BEARDS are in! |
||
Line 23: | Line 33: | ||
* Attenuations on sounds have been tweaked, making the game less loud. |
* Attenuations on sounds have been tweaked, making the game less loud. |
||
* Lots of bug fixes and smaller tweaks. |
* Lots of bug fixes and smaller tweaks. |
||
− | * Added Invert Mouse Wheel and |
+ | * Added Invert Mouse Wheel and Show Help Buttons options. Invert mouse is also saved correctly. |
* Fixed some weapons can shoot extra fast just after switching weapons. |
* Fixed some weapons can shoot extra fast just after switching weapons. |
||
* First pass on controller support (only tested with Xbox 360 wired): |
* First pass on controller support (only tested with Xbox 360 wired): |
||
Line 29: | Line 39: | ||
** NOTICE! Only gameplay is supported at present! Menus cannot yet be navigated with a controller. |
** NOTICE! Only gameplay is supported at present! Menus cannot yet be navigated with a controller. |
||
− | == Links == |
||
⚫ | |||
<br/> |
<br/> |
||
{{Update nav}} |
{{Update nav}} |
Revision as of 15:50, 6 June 2020
Update 3: Beards | |
---|---|
Previous Update 2 |
Next Update 4 A Home in Orbit |
“ | For some bizarre reason, we managed to remove the beards in the previous release. It's hard to think of a worse fate for a dwarf! Beards should be central to this game., so we are talking about adding features, where players can customize their beards. Heck, maybe we'll even do procedurally generated beards some day! |
Update 3: Beards mainly fixed and tweaked a bunch of things. It went live on April 7th, 2017.
Patch Notes
- Probably our most requested feature, BEARDS are in!
- Dwarf outfits tweaked to match key art.
- Updated icons for dwarves and gear.
- New Status Effect and Affliction systems means we can make stuff like web slowing and fire burning effects more easily.
- The shooting spider now shoots a web that slows and impairs the vision of the player.
- Flamethrower can now light enemies and the environment on fire (not to mention other dwarves).
- Improved enemy spawn systems means more dynamic enemy encounter and waves.
- Improved many particle effects across the game.
- Added third person animations for heavy weapons and pistols.
- Several weapons have had their models and skins improved.
- Added angle indicator to tools that have angle restrictions.
- Improved map generation speed.
- A first, rough pass on the new Biome system is in. Each location will feel more unique already, though we are still only at an early stage of implementation.
- Grappling hook now has a cooldown between each use and a softer landing...
- Improved zipline grabbing, holding E while falling will ensure you grab any zipline that comes close to you.
- New Flare system: you now hold up to 4 flares in your inventory, slowly regenerating over time as you use them.
- Improved Enemy Pathfinder. They can now properly avoid and walk on Non-Terrain entities.
- Cam shake and sound levels on drop sequence have been tweaked.
- Attenuations on sounds have been tweaked, making the game less loud.
- Lots of bug fixes and smaller tweaks.
- Added Invert Mouse Wheel and Show Help Buttons options. Invert mouse is also saved correctly.
- Fixed some weapons can shoot extra fast just after switching weapons.
- First pass on controller support (only tested with Xbox 360 wired):
- There is currently no aim assist and no acceleration on turning or other fancy features.
- NOTICE! Only gameplay is supported at present! Menus cannot yet be navigated with a controller.
|